
Something that comes in handy later in the game as enemies become much much more devastating. I find Civilians Revamped most helpful during Retaliation Missions, where you might be coaxed into recklessly pushing your soldiers forward to have a chance at rescuing any civilians in the area.
Xcom more enemies mod mod#
The mod increases some of the stats of civilians to give them a better chance at not being nuked by ADVENT on sight. This greatly increased their survivability instead of slapping the responsibility entirely on XCOM. Instead of standing in one spot gawking like morons, the civilians will attempt to move to cover and flee. If you’re like me, you are frustrated with how civilians seem to be brain dead while under attack from ADVENT and alien forces, this mod makes it so that all civilians (friendly, hostile, and even hidden Faceless) respond to combat happening around them. This is a simple quality of life (QoL) mod that I think is well worth the mention.
Xcom more enemies mod upgrade#
There are three tiers to the shield which you will be able to upgrade similarly to the other options available to the Commander on the Avenger.

For the sake of brevity, I will only speak on A Better ADVENT so that you can get a grasp of what the mods by creator DerBK have to offer and decide if you would like to check those out as well. The other two mods related are A Better Barracks and A Better Campaign. Part of a collection of mods that overhaul major aspects of the game, A Better ADVENT (ABA) is a mod primarily concerned with adding an extra challenge to the game by introducing increased enemy variety as well as improved AI and improved enemy types.
