
**ShieldRefine = Refinement value of the shield equipped by the caster.Īmount of damage taken reduced: (20 + 1.5*Lvl + ShieldRefine) % 30 + 10*Lvl + (Lvl - 5)*10 seconds for Lvl6-10Įffect: Reduce the damage taken by enemy, Reduce aggro generation by aggro-% and increase AMPR NOTE: The auto aggro generation is activated once every 3seconds and is applied to all active base enemies in the map and of course it is unaffected by aggro+% equipment.

**NumberOfConnectedMembers = Total number of yellow lines connected from the casterĪmount of guard rate increase: 15 + ShieldRefine %Īmount of ATK% reduction: -(20 - Floor)*(NumberOfConnectedMembers) %Īmount of MATK% reduction: -(30 - Lvl*2)*(NumberOfConnectedMembers) %Īmount of AMPR increase: (5 + 1*Lvl)*(NumberOfConnectedMembers)Īmount of auto aggro generation: 5 + 5*(NumberOfConnectedMembers) Also increase AMPR and generate auto aggro per second depending on the number of connected players. Party Buffer (applied on the party members that stand inside the aura)Įffect: Increase guard rate of the caster. Self Buffer (applied on caster, the icon below HP bar has a time duration)

I will describe guardian's buffs seperately as: Increase your MDEF while having a shield equipped.Įffect: The skill gives MDEF+, MDEF+%, Magic resistance and a small amount of maxHP+ stat boosts.Ĭast a barrier on the party that increase physical resistance.Įffect: Increase the Physical Resistance of the party while reducing the Magical Resistance.Īmount of physical resistance: 10 + (Ceil)*5 %Īmount of magical resistance: (Ceil)*5 - 35 %ĭuration: 60*Lvl seconds or 1*Lvl minutesĬast a barrier on the party that increase magical resistance.Įffect: Increase the Magical Resistance of the party while reducing the Physical Resistance.Īmount of magical resistance: 10 + (Ceil)*5 %Īmount of physical resistance: (Ceil)*5 - 35 %Ĭast an aura which gives various buffs to the party members inside it.Ĭonnected players are represented with a yellow line.Īura Radius: 1 + 0.5*Lvl m (Center at the caster) Increase your DEF while having a shield equipped.Įffect: The skill gives DEF+, DEF+%, Physical Resistance and a small amount of maxHP+ stat boosts. Skill Multiplier: 0.1*Lvl+(Shield Bonus= 0.01*GuardPower) Skill Constant: 10*Lvl+(Shield Bonus = 60*ShieldRefine) The damage is dependant on shield refine and guard power. Gain the ability to reflect back enemy attacks by guarding.Įffect: Damage is dealt on the enemy whenever guard procs. If enemy is stunned by using this skill, the skill multiplier and constant will increase for that hit onlyīonus Skill Multiplier: Skill Multiplier*Shield refine value (round up to 1 if refine is 0)īonus Skill Constant: +PlayerVIT*(1+(Shield refine value/5)) Throw your shield at a high speed at the enemy to inflict STUN. Get better at using a shield, ASPD with shield increases.Įffect: By equipping a shield on sub slot a penalty of ASPD-50% is applied, this skill gives ASPD+% to counter that penalty.Īt Lvl10 the skill completely removes the ASPD penalty.īash your shield on the enemy's head to inflict STUN. Unlike dagger skills tho a few skills here are actually no limit.
